#ifndef _DIALOG_STEG
#define _DIALOG_STEG

#include "Window.h"
#include "TextBox.h"
#include "Button.h"
#include"Video.h"

#ifndef _DIALOG_STEG
#define _DIALOG_STEG

#define D_TXT 0x78
#define D_HOT 0x79
#define D_HIL 0x2

#define DEF  5
#define STR 20
#define MAX 10

class Dialog : private Window
{
	int TabIndex, NoOfTextBoxes, MaxTab;
	TextBox Textbox[DEF];
	Button Ok, Cancel;
	public:
		Dialog();
		Dialog(char *, int, int, int, char **);
		~Dialog();

		void createDialog(char *, int, int, int, char **);
		void setXY(int, int);
		char *getText(int);
		int getLength(int);
		Rectangle getDialogRect();
		void showDialog();
		int handleDialog();
};

#endif